Pyglet game example
Some time ago I learned Python and after that I found PyGame and Pyglet. I liked Pyglet because of it’s simplicity and ease of use. After a few weeks of poking around and learning how to do some basic sprite animation and interaction I came up with a pretty simple platformer (in which you can`t do almost shit) using some sprites I found from a Zelda game.
The source can be found here. You will need to have Python and Pyglet installed to be able to run it.
Or you could get the frozen (py2exe) version from here.
Until I find someone reliable who can draw the characters/enviroment/etc (not someone who’ll say (s)he’ll draw and chicken out at the last moment) this thing will be on hold.
No, the fire won’t kill you because I didn’t have any frames with Link dying, but if you run the source, you`ll get some message when the sprites collide.
Later edit: It seems that it doesn`t work with pyglet 1.1alpha on Linux. I will fix it when/if I find the time.
Posted in Geeky